Unity is a cross-platform game engine that can be used to make both three-dimensional and two-dimensional interactive landscapes. With its built-in physics engine and real-time graphics capabilities, the creative possibilities are almost endless.
Join multimedia artist and virtual world-builder Matt Henderson in an exploration of these immersive technologies. You’ll learn the basics of Unity, as well as how to create, source and import 3D models and textures, and create interactivity through beginner level scripting.